Editing Server settings
From AAGRINDER wiki
Jump to navigationJump to searchWarning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | The AAGRINDER server has a number of settings, which can be found in the file '' | + | The AAGRINDER server has a number of settings, which can be found in the file ''server-properties.json''. This file is created when the server is first started, and it is filled with default values. If the file already exists when the server is started, its contents are read and interpreted. In case any settings are missing, default values are added to the file automatically. |
The following table lists all the settings, their default values and their explanations. | The following table lists all the settings, their default values and their explanations. | ||
Line 8: | Line 8: | ||
| level_name || "world" || The name of the directory where the world will be saved. | | level_name || "world" || The name of the directory where the world will be saved. | ||
|- | |- | ||
− | | level_seed || | + | | level_seed || A random value between 0 and 65535 || The seed, which will be used for [terrain generation]. |
|- | |- | ||
| generate_structures || true || Whether or not structures should be generated. | | generate_structures || true || Whether or not structures should be generated. | ||
Line 16: | Line 16: | ||
| load_distance || 1 || The distance (in chunks) in which chunks are loaded around the player. | | load_distance || 1 || The distance (in chunks) in which chunks are loaded around the player. | ||
|- | |- | ||
− | + | | unload_distance || 2 || The distance (in chunks), beyond which chunks are unloaded. | |
− | |||
− | | unload_distance || 2 || The distance (in chunks), beyond which chunks are unloaded | ||
|- | |- | ||
| gamemode || 0 || The default gamemode on this server. | | gamemode || 0 || The default gamemode on this server. | ||
Line 27: | Line 25: | ||
|- | |- | ||
| restrict_to_localhost || false || Whether only localhost should be allowed to connect to this server. | | restrict_to_localhost || false || Whether only localhost should be allowed to connect to this server. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| max_players || 42 || The number of players that are allowed to play at the same time. | | max_players || 42 || The number of players that are allowed to play at the same time. | ||
|- | |- | ||
− | | | + | | database_host || "localhost" || The address of the server on which the database is running. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | database_username || "root" || The username which should be used for connecting to the database. |
|- | |- | ||
− | | | + | | database_password || "" || The password which should be used for connecting to the database. |
|- | |- | ||
− | | | + | | database_name || "aagrinder" || The name of the database which should be used. |
|- | |- | ||
− | | | + | | debug_server || false || Whether debug logs should be kept on the server (warning: ram fills very fast in debug mode). |
|- | |- | ||
− | | | + | | insecure_mode || false || Whether passwords should be ignored. |
|- | |- | ||
− | | authorization || true || Whether | + | | authorization || true || Whether ''admins.txt'' should be checked. |
|- | |- | ||
| allow_sudo || false || Whether the ''/sudo'' command should be allowed for the users specified in the file ''sudo.txt''. | | allow_sudo || false || Whether the ''/sudo'' command should be allowed for the users specified in the file ''sudo.txt''. | ||
|- | |- | ||
| enable_server_log || true || Whether a log of logins, messages and commands should be kept. | | enable_server_log || true || Whether a log of logins, messages and commands should be kept. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} |