Server settings

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The AAGRINDER server has a number of settings, which can be found in the file server-properties.json. This file is created when the server is first started, and it is filled with default values. If the file already exists when the server is started, its contents are read and interpreted. In case any settings are missing, default values are added to the file automatically.

The following table lists all the settings, their default values and their explanations.

Setting name Default value Explanation
level_name "world" The name of the directory where the world will be saved.
level_seed A random value between 0 and 65535 The seed, which will be used for terrain generation.
generate_structures true Whether or not structures should be generated.
spawn_monsters true Whether or not monsters should spawn on this server.
load_distance 1 The distance (in chunks) in which chunks are loaded around the player.
unload_distance 2 The distance (in chunks), beyond which chunks are unloaded.
gamemode 0 The default gamemode on this server.
allow_home true Whether the /home command is allowed.
server_port 8080 The port on which the server should run.
restrict_to_localhost false Whether only localhost should be allowed to connect to this server.
max_players 42 The number of players that are allowed to play at the same time.
database_host "localhost" The address of the server on which the database is running.
database_username "root" The username which should be used for connecting to the database.
database_password "" The password which should be used for connecting to the database.
database_name "aagrinder" The name of the database which should be used.
debug_server false Whether debug logs should be kept on the server (warning: ram fills very fast in debug mode).
insecure_mode false Whether passwords should be ignored.
authorization true Whether admins.txt should be checked.
allow_sudo false Whether the /sudo command should be allowed for the users specified in the file sudo.txt.
enable_server_log true Whether a log of logins, messages and commands should be kept.