Difference between revisions of "Water"
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Jump to navigationJump to searchAutumn Dawn (talk | contribs) m (Tidied up, added some info.) |
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==Description== | ==Description== | ||
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− | It is possible to swim in | + | It is possible to swim in water, although there is no air mechanic, so it's entirely possible to live full-time in water. |
Corals will also spawn in water as their only natural environment, and decay if outside of it. | Corals will also spawn in water as their only natural environment, and decay if outside of it. | ||
− | Water mechanics are | + | AAGRINDER has a distinction between a water source and a flowing water block. Flowing water can spread a limited distance away from the source and decays if the source is removed. New water source blocks can also be created, under certain conditions: the space needs to be adjacent to two existing water source blocks. Water mechanics in AAGRINDER are similar to water mechanics in [[wikipedia:minecraft|Minecraft]]. |
− | + | [[File:Screenshot 20220828-154106 KN4s2.png|thumb|Water flowing from a source]] |
Latest revision as of 19:45, 28 August 2022
Water is currently an intangible block in AAGRINDER.
Description[edit]
It is possible to swim in water, although there is no air mechanic, so it's entirely possible to live full-time in water.
Corals will also spawn in water as their only natural environment, and decay if outside of it.
AAGRINDER has a distinction between a water source and a flowing water block. Flowing water can spread a limited distance away from the source and decays if the source is removed. New water source blocks can also be created, under certain conditions: the space needs to be adjacent to two existing water source blocks. Water mechanics in AAGRINDER are similar to water mechanics in Minecraft.