History

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Revision as of 12:29, 28 August 2022 by Maze (talk | contribs) (Add information for people trying old versions)
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This page mentions meaningful events in the history in AAGRINDER, including information useful for those wanting to check out older versions of AAGRINDER.

AAGRINDER does not have version numbers, only raw commit history. Most points in the commit history are reasonably stable versions. A version of the server is typically compatible with the terrain generator from the same date.

2017

Some time in early 2017, Maze got the idea for this game.

In August, 2017, the first iteration of the game was created.

2018

On February 8, 2018, the code was published on GitHub. Records of versions before this date are lost.

On April 16, 2018, the MongoDB was replaced by MySQL, making the AAGRINDER server easier to install.

On November 12, 2018, the repository migrated from GitHub to GitLab.

2019

On May 14, 2019, the first public server was created.

On August 8, 2019, the server got the domain name aagrinder.xyz and became the official server.

On September 19, 2019, this wiki was created.

2020

On September 21, 2020, biomes were added. This big update is not backwards compatible and mandates a fresh restart of the world.

2021

On September 11, 2021, AAGRINDER in-game chat was bridged to Matrix.

On December 21, 2021, was the first time a community member contributed a new feature: Whodiduexpect added hoppers to the game.

2022

On February 7, 2022, there was a big update which changed how the inventory works, adding slots and item limits.

On July 8, 2022, the database dependency was removed, making AAGRINDER server much easier to install.


See also: Modding#Past exploits