Difference between revisions of "AAGRINDER terrain generation (technical)"

From AAGRINDER wiki
Jump to navigationJump to search
imported>Maze
(Created page with "This page describes some of the details of the workings of the [https://gitlab.com/MRAAGH/aagrinder-terrain AAGRINDER terrain generator]. == Prerequisites == To understand th...")
 
imported>Maze
Line 2: Line 2:
  
 
== Prerequisites ==
 
== Prerequisites ==
To understand this page, you should have a basic understanding of [[wikipedia:Pseudorandomness|pseudo-random number generation]], [[wikipedia:perlin noise]] and [[wikipedia:cellular automata|cellular automata]].
+
To understand this page, you should have a basic understanding of [[wikipedia:Pseudorandomness|pseudo-random number generation]], [[wikipedia:perlin noise|Perlin noise]] and [[wikipedia:cellular automata|cellular automata]].

Revision as of 00:12, 13 October 2019

This page describes some of the details of the workings of the AAGRINDER terrain generator.

Prerequisites

To understand this page, you should have a basic understanding of pseudo-random number generation, Perlin noise and cellular automata.