Difference between revisions of "AAGRINDER terrain generation (technical)"
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== Prerequisites == | == Prerequisites == | ||
− | To understand this page, you should have a basic understanding of [[wikipedia:Pseudorandomness|pseudo-random number generation]], [[wikipedia:perlin noise]] and [[wikipedia:cellular automata|cellular automata]]. | + | To understand this page, you should have a basic understanding of [[wikipedia:Pseudorandomness|pseudo-random number generation]], [[wikipedia:perlin noise|Perlin noise]] and [[wikipedia:cellular automata|cellular automata]]. |
Revision as of 22:12, 12 October 2019
This page describes some of the details of the workings of the AAGRINDER terrain generator.
Prerequisites
To understand this page, you should have a basic understanding of pseudo-random number generation, Perlin noise and cellular automata.