Difference between revisions of "Server config"
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− | The AAGRINDER server has a number of settings, which can be found in the file '' | + | |
+ | The AAGRINDER server has a number of settings, which can be found in the file ''config.json''. This file is created when the server is first started, and it is filled with default values. If the file already exists when the server is started, its contents are read and interpreted. In case any settings are missing, default values are added to the file automatically. | ||
The following table lists all the settings, their default values and their explanations. | The following table lists all the settings, their default values and their explanations. | ||
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| level_name || "world" || The name of the directory where the world will be saved. | | level_name || "world" || The name of the directory where the world will be saved. | ||
|- | |- | ||
− | | level_seed || | + | | level_seed || Random value (0 - 65535) || The seed, which will be used for [[terrain generation]]. |
|- | |- | ||
| generate_structures || true || Whether or not structures should be generated. | | generate_structures || true || Whether or not structures should be generated. | ||
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| load_distance || 1 || The distance (in chunks) in which chunks are loaded around the player. | | load_distance || 1 || The distance (in chunks) in which chunks are loaded around the player. | ||
|- | |- | ||
− | | | + | | enable_unloading || true || Whether chunks should be unloaded server-side when not needed. |
|- | |- | ||
− | | gamemode || 0 || The default | + | | gamemode || 0 || The default [[Game mode]] on this server. |
|- | |- | ||
| allow_home || true || Whether the ''/home'' command is allowed. | | allow_home || true || Whether the ''/home'' command is allowed. | ||
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|- | |- | ||
| restrict_to_localhost || false || Whether only localhost should be allowed to connect to this server. | | restrict_to_localhost || false || Whether only localhost should be allowed to connect to this server. | ||
+ | |- | ||
+ | | allow_registration || true || Whether registration should be publicly available. | ||
+ | |- | ||
+ | | enable_autosave || true || Whether the world should be saved periodically and upon receiving SIGINT. | ||
+ | |- | ||
+ | | autosave_minutes || 120 || The interval for automatic saving. | ||
|- | |- | ||
| max_players || 42 || The number of players that are allowed to play at the same time. | | max_players || 42 || The number of players that are allowed to play at the same time. | ||
|- | |- | ||
− | | | + | | matrix_room_id || "" || the ID of the (optionally) bridged Matrix room. |
+ | |- | ||
+ | | matrix_homeserver_url || "" || Your Matrix homeserver URL. | ||
+ | |- | ||
+ | | matrix_bot_enabled || false || Whether the Matrix bridge bot should be enabled. | ||
+ | |- | ||
+ | | matrix_bot_access_token || "" || The access token for your Matrix bot account. | ||
|- | |- | ||
− | | | + | | matrix_appservice_enabled || false || Whether the Matrix appservice bridge should be enabled. |
|- | |- | ||
− | | | + | | matrix_appservice_id || "aagrinder" || The desired ID for the Matrix appservice. |
|- | |- | ||
− | | | + | | matrix_appservice_url || "<nowiki>http://localhost:8433</nowiki>" || The URL on which this appservice will be accessible from your Matrix server. |
|- | |- | ||
− | | | + | | matrix_appservice_domain || "example.org" || The domain for the Matrix server. |
|- | |- | ||
− | | | + | | matrix_appservice_bindaddress || "localhost" || The host on which this appservice will be accessible from your Matrix server. |
|- | |- | ||
− | | | + | | matrix_appservice_port || 8433 || The port on which this appservice will be accessible from your Matrix server. |
|- | |- | ||
− | | | + | | everyone_is_admin || false || Whether everyone should be allowed to execute admin commands by default. |
|- | |- | ||
| enable_server_log || true || Whether a log of logins, messages and commands should be kept. | | enable_server_log || true || Whether a log of logins, messages and commands should be kept. | ||
+ | |- | ||
+ | | is_debug_server || false || Whether additional debug features should be enabled (increases network load) | ||
+ | |- | ||
+ | | enable_debug_log || false || Whether a log of all events should be kept (huge ram usage!) | ||
+ | |- | ||
+ | | enable_autologin || false || Whether the login screen should be skipped. | ||
+ | |- | ||
+ | | autologin_name || "user" || The name to log in as if autologin is enabled. | ||
+ | |- | ||
+ | | multithread || 4 || The number of chunks that will be generated in parallel. | ||
+ | |- | ||
+ | | use_generator_daemon || false || Whether to call terrain generator with -P flag. | ||
+ | |- | ||
+ | | generator_daemon_port || 8089 || The port where the generator daemon is listening. | ||
+ | |- | ||
+ | | welcome_message || "" || A message that will be displayed after login. | ||
|} | |} |
Latest revision as of 09:28, 5 July 2024
The AAGRINDER server has a number of settings, which can be found in the file config.json. This file is created when the server is first started, and it is filled with default values. If the file already exists when the server is started, its contents are read and interpreted. In case any settings are missing, default values are added to the file automatically.
The following table lists all the settings, their default values and their explanations.
Setting name | Default value | Explanation |
---|---|---|
level_name | "world" | The name of the directory where the world will be saved. |
level_seed | Random value (0 - 65535) | The seed, which will be used for terrain generation. |
generate_structures | true | Whether or not structures should be generated. |
spawn_monsters | true | Whether or not monsters should spawn on this server. |
load_distance | 1 | The distance (in chunks) in which chunks are loaded around the player. |
enable_unloading | true | Whether chunks should be unloaded server-side when not needed. |
gamemode | 0 | The default Game mode on this server. |
allow_home | true | Whether the /home command is allowed. |
server_port | 8080 | The port on which the server should run. |
restrict_to_localhost | false | Whether only localhost should be allowed to connect to this server. |
allow_registration | true | Whether registration should be publicly available. |
enable_autosave | true | Whether the world should be saved periodically and upon receiving SIGINT. |
autosave_minutes | 120 | The interval for automatic saving. |
max_players | 42 | The number of players that are allowed to play at the same time. |
matrix_room_id | "" | the ID of the (optionally) bridged Matrix room. |
matrix_homeserver_url | "" | Your Matrix homeserver URL. |
matrix_bot_enabled | false | Whether the Matrix bridge bot should be enabled. |
matrix_bot_access_token | "" | The access token for your Matrix bot account. |
matrix_appservice_enabled | false | Whether the Matrix appservice bridge should be enabled. |
matrix_appservice_id | "aagrinder" | The desired ID for the Matrix appservice. |
matrix_appservice_url | "http://localhost:8433" | The URL on which this appservice will be accessible from your Matrix server. |
matrix_appservice_domain | "example.org" | The domain for the Matrix server. |
matrix_appservice_bindaddress | "localhost" | The host on which this appservice will be accessible from your Matrix server. |
matrix_appservice_port | 8433 | The port on which this appservice will be accessible from your Matrix server. |
everyone_is_admin | false | Whether everyone should be allowed to execute admin commands by default. |
enable_server_log | true | Whether a log of logins, messages and commands should be kept. |
is_debug_server | false | Whether additional debug features should be enabled (increases network load) |
enable_debug_log | false | Whether a log of all events should be kept (huge ram usage!) |
enable_autologin | false | Whether the login screen should be skipped. |
autologin_name | "user" | The name to log in as if autologin is enabled. |
multithread | 4 | The number of chunks that will be generated in parallel. |
use_generator_daemon | false | Whether to call terrain generator with -P flag. |
generator_daemon_port | 8089 | The port where the generator daemon is listening. |
welcome_message | "" | A message that will be displayed after login. |