Difference between revisions of "Fish"
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− | + | Fish don't exist in AAGRINDER, but they might be added in the future. | |
+ | |||
+ | The current plan for fish is as follows: | ||
+ | * fish will spawn in water | ||
+ | * fish will spawn in groups | ||
+ | * fish will spawn near the player if there are not already fish nearby | ||
+ | * fish will despawn if there are no players nearby | ||
+ | * fish will move around in water | ||
+ | * fish will keep together in a group | ||
+ | * fish will attack the player as a group | ||
+ | * fish will attack by eating blocks | ||
+ | * player won't be able to kill fish | ||
+ | * fish will be scared of ruby and will stay at a distance from ruby |
Latest revision as of 12:24, 22 October 2019
Fish don't exist in AAGRINDER, but they might be added in the future.
The current plan for fish is as follows:
- fish will spawn in water
- fish will spawn in groups
- fish will spawn near the player if there are not already fish nearby
- fish will despawn if there are no players nearby
- fish will move around in water
- fish will keep together in a group
- fish will attack the player as a group
- fish will attack by eating blocks
- player won't be able to kill fish
- fish will be scared of ruby and will stay at a distance from ruby