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− | This page describes the blocks that exist in AAGRINDER. The table specifies:
| + | The block list has been removed from this wiki because it changes too often for the wiki to keep up. |
− | * the appearance of the block
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− | * the block code
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− | * whether the block can be found naturally in the world
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− | * whether the block is destructible in [[game modes|game mode 0]],
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− | * the [[item list|item name and code]] of the item gained by breaking this block (if the block is destructible),
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− | * some additional notes.
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− | {| class="wikitable"
| + | To learn about existing blocks in the newest version of AAGRINDER, follow these steps: |
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| + | * In the file [https://gitlab.com/MRAAGH/aagrinder/-/blob/main/shared/sprites.js sprites.js] you can find a list of all blocks that can be displayed. |
− | ! appearance !! code !! natural !! destructible !! item name !! item code !! notes
| + | * In the file [https://gitlab.com/MRAAGH/aagrinder/-/blob/main/shared/inventory.js inventory.js] you can find a list of all items and their names, as well as the conversion functions '''item2block''' and '''block2item'''. |
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| + | * In the file [https://gitlab.com/MRAAGH/aagrinder/-/blob/main/shared/blockprops.js blockprops.js] you can find the function '''isEnterable''' which determines which blocks the player can walk through, '''isUndigabble''' which determines which blocks can not normally be broken, and more. |
− | | <span style="color:#7f7f7f">B</span> || B || yes || yes || stone || B ||
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− | | <span style="color:#1a8239">A</span> || A || yes || yes || leaves || A ||
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− | | <span style="color:#1a8239">A</span> || a0 || no || no || leaves (non-decaying) || A ||
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− | | <span style="color:#1a8239">A</span> || a1 || no || no || leaves (decaying) || A ||
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− | | <span style="color:#34962a">t</span> || t0 || no || yes || tiny tree || t || Tree sapling (first stage).
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− | | <span style="color:#2a8932">t</span> || t1 || no || yes || tiny tree || t || Tree sapling (second stage).
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− | | <span style="color:#1a8239">t</span> || t2 || no || yes || tiny tree || t || Tree sapling (third stage).
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− | | <span style="color:#91702a">H</span> || H || yes || yes || wood || H ||
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− | | <span style="color:#2faebf">D</span> || D || yes || yes || diamond || D ||
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− | | <span style="color:#e0115f">R</span> || R1 || no || yes || ruby || R1 || Appears near diamonds.
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− | | <span style="color:#9f5f7f">B</span> || R0 || no || yes || stone || B || Appears near diamonds.
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− | | <span style="color:#e0115f">─</span> || =0-=f || no || yes || cable || = || Used for building circuits.
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− | | <span style="color:#e0115f">%</span> || % || no || yes || crossing || % || Used for building circuits.
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− | | <span style="color:#34962a">─</span> || -0--f || yes || yes || vine || - ||
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− | | <span style="color:#e0115f">S</span> || S0, S1 || no || yes || switch || S || Used for building circuits.
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− | | <span style="color:#7f7f7f">O</span> || O || no || yes || button || O || Used for building circuits.
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− | | <span style="color:#9e2929">M</span> || M || no || yes || motor || M || Used for building machines.
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− | | <span style="color:#2faebf">G</span> || G || no || yes || grinder || G || Used as a mining tool or for building machines.
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− | | <span style="color:#444444">G</span> || G# || no || yes || GRINDER || G# || Used as a mining tool or for building machines.
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− | | <span style="color:#333333">#</span> || # || no || yes || spooky || # || Gathered from ghost.
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− | | <span style="color:#8b5b6d">╳</span> || X0-X8 || yes || yes || coral || X0-X8 || 9 colors. Pink is rare.
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− | | <span style="color:#7f7f7f">╳</span> || Xx || no || yes || dead coral || Xx || If coral is moved out of water.
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− | | <span style="color:#22227f">W</span> || W || yes || no || || ||
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− | | W || WWW || yes || no || || || [[Portals#Natural_portals|Natural portal]].
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− | | " " || " " || yes || no || || || Air. Empty space.
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− | |}
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